chore: build backend frontend web
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@@ -13,6 +13,7 @@ type Category struct {
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Name string `json:"name" gorm:"column:name"`
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Color string `json:"color" gorm:"column:color"`
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IsComingSoon bool `json:"is_coming_soon" gorm:"column:is_coming_soon"`
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Position int `json:"position" gorm:"column:position"`
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CreatedAt time.Time `json:"created_at" gorm:"autoCreateTime"`
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}
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@@ -30,7 +31,7 @@ func ValidateCategoryColor(color string) error {
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func (d *Database) GetAllCategories() ([]Category, error) {
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var categories []Category
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if err := d.GDB.Order("name ASC").Find(&categories).Error; err != nil {
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if err := d.GDB.Order("position ASC, name ASC").Find(&categories).Error; err != nil {
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return nil, err
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}
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if categories == nil {
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@@ -43,7 +44,9 @@ func (d *Database) CreateCategory(name, color string, isComingSoon bool) (*Categ
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if color == "" {
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color = "#7c3aed"
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}
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c := Category{Name: name, Color: color, IsComingSoon: isComingSoon}
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var maxPos int
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d.GDB.Model(&Category{}).Select("COALESCE(MAX(position), 0)").Scan(&maxPos)
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c := Category{Name: name, Color: color, IsComingSoon: isComingSoon, Position: maxPos + 1}
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if err := d.GDB.Create(&c).Error; err != nil {
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return nil, err
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}
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@@ -82,6 +85,18 @@ func (d *Database) DeleteCategory(id int) error {
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return nil
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}
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// ReorderCategories met à jour les positions selon l'ordre du tableau d'IDs fourni.
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func (d *Database) ReorderCategories(ids []int) error {
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tx := d.GDB.Begin()
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for i, id := range ids {
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if err := tx.Model(&Category{}).Where("id = ?", id).Update("position", i+1).Error; err != nil {
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tx.Rollback()
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return err
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}
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}
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return tx.Commit().Error
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}
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func (d *Database) CategoryExists(name string) (bool, error) {
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var count int64
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err := d.GDB.Model(&Category{}).Where("name = ?", name).Count(&count).Error
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@@ -165,6 +165,23 @@ func InitDB() *Database {
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log.Fatalf("❌ Erreur migration categories.is_coming_soon: %v", err)
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}
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// Migration: position d'affichage des catégories
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if _, err = database.Exec(`ALTER TABLE categories ADD COLUMN IF NOT EXISTS position INTEGER NOT NULL DEFAULT 0`); err != nil {
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log.Fatalf("❌ Erreur migration categories.position: %v", err)
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}
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// Backfill: attribuer des positions aux catégories existantes (ordre alphabétique)
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if _, err = database.Exec(`
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UPDATE categories c
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SET position = sub.rn
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FROM (
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SELECT id, ROW_NUMBER() OVER (ORDER BY name ASC) AS rn
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FROM categories
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) sub
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WHERE c.id = sub.id AND c.position = 0
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`); err != nil {
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log.Fatalf("❌ Erreur backfill categories.position: %v", err)
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}
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// Migration: table paramètres globaux de l'application
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if _, err = database.Exec(`CREATE TABLE IF NOT EXISTS app_settings (
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key VARCHAR(100) PRIMARY KEY,
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@@ -109,6 +109,26 @@ func UpdateCategory(c *gin.Context) {
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})
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}
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func ReorderCategories(c *gin.Context) {
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database := c.MustGet("database").(*db.Database)
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var req struct {
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IDs []int `json:"ids" binding:"required"`
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}
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if err := c.ShouldBindJSON(&req); err != nil || len(req.IDs) == 0 {
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c.JSON(http.StatusBadRequest, gin.H{"error": "Liste d'IDs requise"})
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return
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}
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if err := database.ReorderCategories(req.IDs); err != nil {
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log.Printf("❌ [CATEGORIES] Reorder erreur: %v", err)
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c.JSON(http.StatusInternalServerError, gin.H{"error": "Erreur lors du réordonnancement"})
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return
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}
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c.JSON(http.StatusOK, gin.H{"success": true})
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}
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func DeleteCategory(c *gin.Context) {
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database := c.MustGet("database").(*db.Database)
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@@ -201,6 +201,7 @@ func SetupRoutes(router *gin.Engine, database *db.Database, geoService *services
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// CATÉGORIES - GESTION ADMIN
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// ============================================
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adminGroupV2.POST("/categories", handlers.CreateCategory)
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adminGroupV2.PUT("/categories/reorder", handlers.ReorderCategories)
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adminGroupV2.PUT("/categories/:id", handlers.UpdateCategory)
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adminGroupV2.DELETE("/categories/:id", handlers.DeleteCategory)
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// ============================================
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@@ -92,9 +92,6 @@ export const extractUsernameFromToken = (): string | null => {
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}
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};
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/**
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* ✅ Synchroniser sessionStorage avec JWT
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*/
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export const syncUsernameFromJWT = (): string | null => {
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const jwtUsername = extractUsernameFromToken();
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@@ -2198,12 +2195,14 @@ export const getMyPointsRewards = async (): Promise<{
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reward: PointsRewardConfig | null;
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}> => {
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const token = getAuthToken();
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if (!token) return { success: false, enabled: false, pools: [], reward: null };
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if (!token)
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return { success: false, enabled: false, pools: [], reward: null };
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try {
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const response = await fetch(`${API_URL}/points/rewards`, {
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headers: { Authorization: `Bearer ${token}` },
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});
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if (!response.ok) return { success: false, enabled: false, pools: [], reward: null };
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if (!response.ok)
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return { success: false, enabled: false, pools: [], reward: null };
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const data = await safeJson(response);
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return {
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success: true,
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@@ -2259,7 +2258,9 @@ export const getOrderRatingStatus = async (
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}
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};
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export const claimMyReward = async (poolKey: string): Promise<{
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export const claimMyReward = async (
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poolKey: string,
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): Promise<{
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success: boolean;
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description?: string;
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remaining_rewards?: number;
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@@ -2279,7 +2280,8 @@ export const claimMyReward = async (poolKey: string): Promise<{
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body: JSON.stringify({ pool_key: poolKey }),
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});
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const data = await safeJson(response);
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if (!response.ok) return { success: false, error: data.error || "Erreur" };
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if (!response.ok)
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return { success: false, error: data.error || "Erreur" };
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return {
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success: true,
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description: data.description,
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